allocate_delete const; delete unnecessary null check
        from allocate_new; add some more design questions.allocation_deleter. Add formal wording.const from a few places where it would not have been allowed.
        Use std::to_address (introduced by P0653R2).
        Add noexcept to allocation_deleter constructors. Allow rebinding. Wording tweaks._default_init versions.
        Update Remarks to Constraints, and update section numbers.Short form: We propose to add library functions that allow the systematic use of allocators as a customisation point for dynamic allocations. The new functions complete the following picture:
using operator {new,delete} | using allocator | |
|---|---|---|
| Manual | T * p = new T(args...) | 
          auto p = allocator_new<T>(alloc, args...) | 
        
delete p | 
          allocator_delete(alloc, p) | 
        |
| Unique pointer | default_delete<T> | 
          allocation_deleter<T> | 
        
make_unique<T>(args...) | 
          allocate_unique<T>(alloc, args...) | 
        |
| Shared pointer | make_shared<T>(args...) | 
          allocate_shared<T>(alloc, args...) | 
        
Long form: The standard library rarely uses
      new/delete directly, but instead allows customisation of dynamic
      allocation and object construction via allocators. Currently this customisation is only
      available for container elements and for shared_ptr (as well as for
      a few other types that require dynamically allocated memory), but not for the top-level
      objects themselves.
The proposal is to complete the library facilities for
      allocator-based customisation by providing a direct mechanism for creating and destroying
      a dynamically stored object through an allocator, as well as a new deleter type for
      unique_ptr to hold an allocator-managed unique pointee, together with the
      appropriate factory function.
std::allocate_unique<std::vector<T,
        ScopedArenaAlloc<T>>>(arena_alloc) allows this. (Here we assume the
        use of the usual alias idiom template <class T> using ScopedArenaAlloc =
        std::scoped_allocator_adaptor<ArenaAlloc<T>>;).auto p =
        std::allocator_new<std::vector<T,
        ScopedShmemAlloc<T>>>(shmem_alloc). The returned pointer is
        presumably an offset pointer, and its offset value needs to be communicated to the other
        participating processes. The last process to use the container calls
        allocator_delete(shmem_alloc, p).To allow std::unique_ptr to use custom allocators, we first need a deleter template that stores the allocator:
The factory function is:
The type T must not be an array type. The pathological case where the
      template argument of allocation_deleter<A> is equal (up to qualification)
      to allocation_deleter<A> has to be taken into account for the purpose of
      the constructor.
The name for the deleter class: “allocation_deleter” or “allocation_delete”? (We had previously used “allocate_delete” for both the function and the class, but that would have been very confusing.)
In C++20, the creation functions make_unique, make_shared,
      and allocate_shared were augmented by make_unique_default_init,
      make_shared_default_init, and allocate_shared_default_init.
      Whereas the former (called with no arguments) value-initialize an object (e.g. ::new T()),
      the latter default-initialize instead (e.g. ::new T).
One might ask whether there should not also be analogous default-initializing
      versions of the allocation helpers that are proposed here. However, this is a false
      analogy, and the answer is no: The proposed allocation helpers are meant to be a
      symmetric pair of allocation/construction and destruction/deallocation. Note that
      allocator_delete and allocation_deleter::operator() both
      call the allocator’s destroy function, which therefore must be
      matched with initialization by construct. This in turn precludes any
      notion of default-initialization, which the allocator API does not allow.
By contrast, make_unique and make_shared and their
      default-initializing versions do not use allocators
      and can thus correctly call delete or delete[] regardless of
      how the initialization was performed, and allocate_shared/allocate_shared_default_init
      use different dynamic deleters so that the allocator is used for the former, and raw
      delete is used for the latter.
Many thanks to Daniel Krügler for a thorough review and invaluable corrections of the first version from 2016, to the members of LEWG who reviewed the draft and provided many valuable improvements in 2018, and to Alisdair Meredith for pointing out default-initialization.
In [memory.syn, 20.10.2], add to the synopsis:
Insert a new subsection between 20.9.9 (allocator traits) and 20.9.10 (the default allocator):
The function templates allocator_new and allocator_delete
        create and delete objects dynamically using an allocator to provide storage and perform
        construction (rather than by looking up an allocation function ([basic.stc.dynamic.allocation, 6.6.4.4.1])).
Requires: A shall satisfy the Cpp17Allocator requirements ([allocator.requirements, 16.5.3.5]).
Effects: Let TTraits be the type allocator_traits<A>::rebind_traits<T>.
        Obtains storage for one element from a copy a
        of alloc rebound for type T by
        calling TTraits::allocate(a, 1) and constructs an object by calling
        TTraits::construct(a, to_address(p), std::forward<Args>(args)...),
        where p is the pointer obtained from the allocation. If the construction exits with an exception, the storage
        is released using TTraits::deallocate(a, p, 1).
Returns: A pointer to the obtained storage that holds the constructed object. [Note: This pointer may have a user-defined type. – end note]
Throws: Any exception thrown by TTraits::allocate or by TTraits::construct.
Requires: A shall satisfy the Cpp17Allocator requirements ([allocator.requirements, 16.5.3.5]).
        P shall satisfy the Cpp17NullablePointer requirements ([nullablepointer.requirements, 16.5.3.3]).
        The pointer p was obtained from an allocator that compares
        equal to alloc, and p is dereferenceable.
Effects: Let TTraits be the type allocator_traits<A>::rebind_traits<pointer_traits<P>::element_type>.
        Uses a copy a of alloc rebound to
        the TTraits::value_type to destroy the object *p
        by calling TTraits::destroy(a, to_address(p))
        and to release the underlying storage by calling TTraits::deallocate(a, p, 1).
Insert a new subsection 20.11.1.1.? after 20.11.1.1.3 (default_delete<T[]>):
allocation_deleter<A> [unique.ptr.dltr.alloc]Effects: Initializes a_ with alloc.
Constraints: A, ignoring qualifications, is not allocation_deleter<A>.
Effects: Initializes a_ with other.a_.
Constraints: typename allocator_traits<B>::pointer is implicitly convertible to pointer.
Effects: Calls allocator_delete(a_, p).
Append a new paragraph to the end of subsection 20.11.1.4 (unique_ptr creation):
Constraints: T is not an array.
Returns: unique_ptr<T, allocation_deleter<allocator_traits<A>::rebind_alloc<T>>>(allocator_new<T>(alloc, std::forward<Args>(args)...), alloc).
      
Throws: Any exception thrown by allocator_new<T>.